dsteingass Posted July 26, 2011 Report Share Posted July 26, 2011 I built these for my Uncle, previous to the 1/72 Stalingrad ruins for use with the Flying Lead rules (amongst others) here is the album link with all the WIP shots http://s8.photobucket.com/albums/a13/dsteingass/1%2072%20Scratchbuilt%20Buildings/ Link to comment Share on other sites More sharing options...
ghodges Posted July 26, 2011 Report Share Posted July 26, 2011 Impressive workmanship Dave! GIL Link to comment Share on other sites More sharing options...
dsteingass Posted July 27, 2011 Author Report Share Posted July 27, 2011 Thank you sir! Impressive workmanship Dave! GIL Link to comment Share on other sites More sharing options...
dsteingass Posted July 28, 2011 Author Report Share Posted July 28, 2011 the corner house was modelled completely by looking at pictures from a German Language site (of which I cant seem to find anymore) where the artist created it in 28mm as a House From Bree for Lord of the Rings Link to comment Share on other sites More sharing options...
VonL Posted August 2, 2011 Report Share Posted August 2, 2011 Very cool. Nice atmospheric for a diorama, or three. Personally, I prefer the intact buildings over the ubiquitous piles of rubble. Link to comment Share on other sites More sharing options...
dsteingass Posted August 2, 2011 Author Report Share Posted August 2, 2011 When building gaming terrain, it becomes more than just a diorama, it becomes functional. It blocks line of sight, it provides cover, it provides a place to set a sniper miniature above the battlefield. I have to trade-off form for function., realism for playablity. These buildings are not much more than objectives or line of sight blockers really, but they definately set the place for a battle, even if the time is somewhat flexible (6th century-modern era, as half-timbered houses are still commonly seen). A properly painted and terrained battlefield makes fighting with painted toy-soldiers into a dynamic diorama really. Link to comment Share on other sites More sharing options...
Mark Deliduka Posted August 3, 2011 Report Share Posted August 3, 2011 When building gaming terrain, it becomes more than just a diorama, it becomes functional. It blocks line of sight, it provides cover, it provides a place to set a sniper miniature above the battlefield. I have to trade-off form for function., realism for playablity. These buildings are not much more than objectives or line of sight blockers really, but they definately set the place for a battle, even if the time is somewhat flexible (6th century-modern era, as half-timbered houses are still commonly seen). A properly painted and terrained battlefield makes fighting with painted toy-soldiers into a dynamic diorama really. I know what you mean. I've seen and participated in building up many a wargame table with some miniature buildings and such. There have been some incredible dynamic dioramas in my day at St. Crispin's Hobby Days! Beautiful job on those buildings; I really love them! Link to comment Share on other sites More sharing options...
dsteingass Posted August 3, 2011 Author Report Share Posted August 3, 2011 Thanks man! Link to comment Share on other sites More sharing options...
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