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Showing content with the highest reputation on 12/29/2020 in all areas

  1. Today’s update, wash clean up... A flat coat, a bit of detail item painting and some last parts to glue on and this one is done.
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  3. The other alternative--one I favor, and one I've discussed on this forum before--is to limit out of box models to being just that--out of the box. Period. No added seat belts, rigging, spark plug wires, etc., unless it comes in the kit and is shown on the instruction sheet. Aftermarket decals should be allowed, but that's as far as it really should go. People then argue along the lines of "well, the model will seem to be lacking if I don't add seat belts" or "it won't be accurate if there are no railings" (that one still confuses me, since, last time I checked, accuracy was not a judging criteria). My answer? Entering out of box is a decision the modeler makes. You have consciously decided to limit what you can and cannot do if you decide to enter OOB. Don't like the limitations? Then simply don't restrict yourself by entering OOB--enter the "Open" categories and let the chips fall where they may. To be sure, I have seen OOB models win categories over a dozen fully detailed models because, as Chris points out, the more stuff you add, the more opportunity there is for mistakes. As far as multi-media "high tech" (aka ProfiPack, etc.) go, the work around is as Ed pointed out--split them into traditional (all plastic) and mixed media.
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  4. Actually, more detail parts in a kit makes it HARDER to compete in contests, because there's more things you need to get right. Judge enough and you'll see plenty of anti-gravity photoetched seatbelts, resin sidewalls pulling away from the fuselage sides, and badly-cut vacuformed canopies. Detail parts give you more ways to screw up.
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